Category Archives:
Games

pac-man-pacman-mobile-game Has mobile gaming entered the mainstream?

Mobile entertainment company BuzzCity ships a lot of mobile games, mostly through its gaming app subsidiary Djuzz. Based on the strength of the downloads over the last few months, BuzzCity has declared that mobile gaming is now mainstream, with 90% of mobile owners downloading and playing games. Continue reading

android-logo Mobile gamers get ready: the Android Gaming Challenge has begun

If you think you’re a pretty hot mobile gamer, now you’ve got the chance to prove it. Android gaming blog DroidGamers has launched a tournament that will pitch the 40 greatest Android gamers against one another – with the winner bagging a new Android amongst other goodies. Continue reading

Skies of Glory mobile game iphone android Android and iPhone users can finally kill one another legally

Social Gaming Network (SGN) is, unsurprisingly, a developer that specialises in social mobile games. It has launched a game called “Skies of Glory” for Android – and claims it is the very first to allow Android and iPhone gamers to play against each other at the same time. Continue reading

mobile game football world cup feature Mobile gaming sees push from World Cup

Now that the World Cup is over and the dust has begun to settle, mobile companies are looking back at their numbers from the tournament. Today we’ve got a report from mobile entertainment company Buzzcity, which reports a massive increase in the number of mobile games it sold through its Djuzz platform. Continue reading

Mobile gaming apps: PAC-MAN hits 30 million sales on Brew

pac-man-pacman-mobile-game PAC-MAN is one of very few games that can claim to have been released on every single gaming platform in existence. The owner of the game, Namco, has announced today that it has reached 30 million sales on the Brew mobile platform alone. Continue reading

Mobile games downloads double in one week

djuzz Djuzz is a mobile gaming service that offers nothing but free games – and you can download these to any phone except the iPhone. Created and maintained by BuzzCity, the site has reported almost a 100% increase in download in just one week. GoMo News examines why. Continue reading

Mobile gaming “warehouse” boosts sales 75%

buzzcityIn May, mobile entertainment company BuzzCity tried something new. Instead of only selling games through its own portal, Djuzz, it launched the Djuzz Catalogue. This allowed publishing partners to embed a storefront on their own portal that sells games from Djuzz. The result was an impressive 75% increase in sales. Continue reading

BuzzCity mobile gaming goes warehouse with Djuzz Catalogue

logoA way of selling mobile applications that has been growing in popularity is the “warehouse” model. This means there’s a central pool of applications (the warehouse), and if you want to sell apps then you create your own branded storefront, and select the apps you need from the warehouse. It allows site owners to create a selection of apps specifically targeted at their own audience. And today we’re seeing the move of mobile gaming in the same direction, as BuzzCity launches the Djuzz Catalogue. Continue reading

Advergaming/ad-funded gaming/casual games worth $3 bn

Rating: Visiongain report compares mobile advergaming with other advertising methods

Call it advergaming, ad-funded gaming, casual games or whateever you like, a new report from Vgtelecoms (part of Visiongain) says the sector is worth $3 billion. A a very healthy chunk of it is being played on mobile, the researcher says. Continue reading

iDevice developers should build games says envIO

Rating: Games take 4 out of 5 tops slot, visual search is best free app

envio

The arrival of the iPad has tipped the balance in favour of games developers amongst those who have been concentrating on iDevices, according to the Chorus March Report. Four out of the five top paid-for apps falling in March were games. Continue reading

R&M offers report on in-game advertising

Rating: Apparently there are advergames and around-game advertising, too

Here’s a topic which will hit the sweet spot with many within the mobile phone sector – in-game advertising (IGA). According to Research and Markets (R&M) this fast-growing market is expected to increase from €716 million worldwide last year [2009] to €1.4 billion by 2013. Continue reading

iPad apps don’t have to cost the world

ipad-priceLooks like the lash back against the high price of iPad apps has already begun – and developers are part of the charge. There have been numerous complaints about the pricing of applications on the iPad. It breaks down like this: on the iPhone, if you’re paying for an application it’ll probably cost you between $1 and $5. A lot of those apps are completely free, and the occasional app will cost more than that. But generally you don’t see something getting above 5 bucks on the app store. Continue reading

Play pub darts against your mates on iPhone

Rating: Golf, yes. But Pub darts? Shurely shome mishtake?

A games software house, Fat Spanner, which specialises in supplying touch screen games which feature on the machines found in pubs has decided to branch out into the mobile phone sector – and the iPhone to start off with. Ladies & Gentlemen, please welcome – World Masters 2010 Continue reading

Arvato claims 0.5m paid for downloads per month

Rating: The trick is in having good free content, too

In the commercial world it’s all a question of supply and demand and in the case of mobile content, arvato mobile reckons it is supply that demand. And with over half a million paid downloads of apps and mobile games per month, the company reckons it amply supplying the demand for paid content on mobile. Continue reading

HMV and Orange to launch games site

Rating: Yet another app store to contend with

One week from now [March 27th 2010], music and games retailer, HMW , will join with UK operator, Orange, to launch a new games portal – HMV Mobile Games. So games enthusiasts will have another app store to visit. Continue reading