Category Archives:
mobile developers

- grimson Yttro gets over 2 million game app views

iOS version still to launch though

Having launched a mere six weeks ago [March 2015], Yttro Mobile claims that is changing the face of content discovery as we know it. Certainly for games fans. It revealed that its disruptive mobile platform, Yttro Game App Discovery, is already conquering the Android world. That’s thanks to over 100,000 downloads since the launch which has resulted in more than two million game app views inside Yttro. On top of that it can boast some 200,000 plus install referrals to Google Play. The only fly in the ointment? Well, the iOS version for iPhones, etc is still not with us despite being promised soon. Continue reading

Yttro_logo A brand new mobile expedition experience

Press Release

March 20th 2015. Chances are, consumers have heard of Bejewelled, Angry Birds, and Temple Run. So have all their friends. (And so has most of the world.) Beyond these famous names, though, what else is there? Many have a feeling that a whole hidden trove of games is waiting to be discovered. But how does one find them? They’re not on the iTunes Top 10, or on the Google Play store. It’s possible to furtively/hopefully try typing specific things into the search bar: – such as ‘racing’ or ‘car. However, when the result is a drop-down list of 10 out of a myriad of search results, the whole thingfeels hopelessly tedious. The world of mobile games deserves to be discovered in a way that does fuller justice to the amount of diversity, possibility, and fun out there. As current platforms don’t seem to cut it, so Yttro Mobile has created its own. Continue reading

mojio_device Mojio introduces its Connected Car Challenge

Taking place @ AppsWorld North America Hackathon

Researchers are predicting that by 2020, there will be nearly 250 million internet of things [IoT] connected cars driving on the roads. Naturally, these newly connected drivers will be searching for exciting ways to enhance their experience behind the wheel. Which is, of course, where mobile apps come in. There are plenty of simple fuel consumption calculators or apps that help drivers find their cars. But USA-based Mojio is looking for developers who can take connected car apps to the next level. Which is why the company has launched its Connected Car Challenge @ the AppsWorld North America Hackathon event which is taking place today [May 12th 2015]. Mojio is, of course, building on its own Mojio device which is based around OBD-II [OnBoard Diagnostics] standards. An OBD-II port is found on most cars made in North America [USA & Canada] after 1996. The SIM card found in the Mojio device is country specific, however. Continue reading

seth's photo is in the post Guest Post: The mobile screen revolution

by Seth MacIntosh, a tech blogger & big poker fan

Revolution may seem like a strong word to use when describing the impact that mobile screens have had on the world, but when you look at how much computing has changed, it starts to make sense. Even our idea of what constitutes a computer has been irreversibly altered and we’re moving forward in a way that few could have predicted just a few short years ago. With the new face of mobile screens and the infinite universe of apps tailored to every possible interest, we’re in a brave new era where usability, responsiveness, and mobility go hand in hand (pun intended) with computing. Continue reading

Christopher_dean New report finds over 60% of all in-game revenues are generated by only 0.23% of players

Is the mobile games business getting smarter?

Swrve releases 2015 mobile monetization report covering 20 million players of free mobile games
Average monthly spend increased 33% from 2014

Press release

April 9th 2015. Swrve , the world leader in mobile marketing automation, has announced the results of its latest 2015 Mobile Monetisation report. The just-published report reveals that free-to-play game revenue remains skewed towards a small group of most active spenders – with just 0.23 per cent of all players accounting for 64 per cent of all revenue. The report covers the latest industry data relating to the monetisation of free-to-play game players on mobile, based on real user data covering tens of millions of mobile gamers. Continue reading

microsoft band Microsoft could have advantage in wearables

Its smartwatch works with 3 mobile OS

How the world has changed. One time developers could produce their software for just one OS – Microsoft’s Windows. And happily ignore Apple. Now the tables have turned. Everyone’s talking about the Watch – which only works with one OS – Apple’s iOS. So app developers could logically tailor their wares to just the one mobile OS. However, here at GoMo Towers, we think we’ve spotted that Microsoft has some advantages which most observers seem to have overlooked. Its  wearable offering – the Band, works not only with Windows Phone but also with iOS and Android. Plus whilst the Band is geared heavily at fitness – it is still usable as a smartphone. Check out the Band specs here. Continue reading

Apps_word_NA_15 Apps World North America 2015

[ May 12, 2015 10:00 am to May 13, 2015 7:00 pm. ] Organisers:  Sixdegrees
Venue:  Moscone Centre West
Location:  San Francisco, USA
Web: www.apps-world.net/northamerica

Register: Register for your free developer pass here – here
Register: for your paid workshop pass with the GOMONEWS special discount code I89GS/GoMoNews20 for a 20% discounthere

Apps World – the developer conference and exhibition for mobile, TV & enterprise apps is returning to the tech capital of North America (San Francisco) in 2015 for two days. The event will include no less than six free to attend developer workshop tracks plus a free exhibition with over 350 exhibitors. Continue reading

developer positions open - helioui Game Connection America claims best year yet

Over 2,700 attendees, nearly 11,983 meetings plus 247 exhibitors

If you weren’t in San Francisco, USA for the first week of March [2015) then you missed Game Connection '15. The organisers claim that the conference had a record-breaking turnout of more than 2,700 attendees and visitors. They participated in no fewer than 11,983 meetings with 247 exhibitors. Plus there was an increase of attendees by 60 per cent from the previous year [2014]. But don’t worry because there’s still plenty of time to get ready for Apps World North America 2015 which also just so happens to be taking place in San Francisco between May 12th-13th. Continue reading

You’re too late to buy a Google Glass

Google’s AR flagship device too expensive

The news has sneaked out that Google has decided to kill off its flagship AR [Augmented Reality] device (which are spectacles)  in the shape of Glass. GoMo News attempted to purchase what will inevitably become a collector’s item – much like Sir Clive Sinclair’s C5, before the deadline but we were obviously too late. You’re still invited to join the Google Glass Explorer programme here but there was no attempt to extract our credit card details. The Google spin doctors are attempting to paint this defeat in a positive light but it does help to  explain why Apple’s iWatch has yet to appear. The ‘wearables’ market is proving a very difficult nut to crack. Continue reading

WN_awards Voting for WN Mobile Games Awards starts today

To Russia with love

Here’s your chance to influence the outcome of the Winter Nights [WN] Mobile Games Awards 2015. There will be two rounds of online voting and the first starts today [January 15th 2015] and ends on January 22nd [2015]. The second round starts on January 21st and ends on January 29th [2015]. The nominations are for Advertising platform / Traffic Provider; Analytics platform; sound in games; localisation service and platform partner relations. Now if you want to know who the nominees are, all you have to do is visit the web-site here. Perhaps the best bit is that the winnders will be announced at the WN conference which just so happens to take place in St Petersburg, Russia. Continue reading

apadmi_award Apadmi scoops prestigious award @ Appsters 2014

Manchester-based company fight off fierce competition

One of the most highly sought-after awards in the app world has been won by Apadmi, the UK’s leading mobile app developer. Manchester, UK-based Apadmi won the ‘App Developer 2014′ category at The Appsters 2014, which was held at the O2 in London, England on November 12th [2014]. The company fought off fierce competition to collect the award from a seven-strong shortlist. The App Developer 2014 category recognises developers that have demonstrated some or all of the following qualities: – triumph over adversity; outstanding work in the world of app development; problem-solving; fire-fighting; innovation; success; and flying the flag for developers everywhere. Continue reading

World’s first cab app to launch loyalty programme

Kabbee users get miles ahead, with its new loyalty programme

Press release

Kabbee, London [ UK]‘s leading licensed minicab comparison and booking app, is taking the lead in the industry, as the first cab app to launch a loyalty programme, called Kabbee Treats. Launched on Novemeber 12th, Kabbee Treats will includes rewards from some of London’s best-loved brands such as LateRooms.com, Naked Wines, Pact Coffee, Hubbub, Housekeep, LOVESPACE and La Gourmandina. These popular brands will complement Kabbee’s own rewards, which includes a full refund for late cabs as part of its 5 Minute Punctuality Promise, an upgrade to a premium car and free credit to say thank you to loyal users. Continue reading

effectively engage users - peiró PUSH Technologies to help integrate push into apps

Support for Gingerbread to Lollipop + Apple’s Swift

It appears that in advance of a European roll-out of multi-channel mobile marketing & customer messaging platform PUSH technologies has launched its latest-version of it PUSH SDK for iOS and Android developers. Alerts, reminders and campaigns via push notification, SMS, instant message & email can all be sent out using the company’s technology. The SDK enables Android & iOS app developers provide multi-channel delivery of real-time notifications. The SDK really does support a wide cross section of iOS and Android mobile OS releases. It has support for support for Android 2.3 (Gingerbread) – 5.0 (lollipop) and for iOS developers not only does it support iOS 8 but the Swift language, too. Continue reading

Gerard_Peiro2 PUSH Technologies unveils New SDK for iOS & Android

In advance of European roll-out of multi-channel mobile marketing & customer messaging platform

Android & iOS Mobile apps integrating PUSH SDK tap into multi-channel delivery of real-time notifications,

Alerts, reminders & campaigns via push notification, SMS, instant message & email

Press release

November 11th 2014. PUSH technologies has announced the availability of its latest-version PUSH SDK for iOS and Android, anticipating the upcoming rollout of its PUSH multi-channel mobile marketing and customer messaging platform in major European markets. Unveiled at the 5th Annual BDigital Apps conference in Barcelona, the new PUSH SDK lets developers of mobile apps running on thousands of Apple and Android smartphone and tablet devices tap into the power of PUSH’s multi-channel marketing and messaging platform, enabling brands, retailers and businesses of all sizes to increase customer engagement with their mobile apps, build brand loyalty and achieve greater levels of customer satisfaction. Continue reading

underlying appcosts still rising - alder Apple’s iPhone 6 & iOS 8 increase loyal app user cost by 34%

Fiksu’s Indexes show how latest launches affect developers’ costs

A massive increase (34 per cent) in the cost to developers of maintaining loyal app users has just been reported by Fiksu. The latest Fiksu Indexes (for September 2014). The company is blaming the rise on the impact of iOS 8 and new iPhone 6/6 Plus launches on app marketing. Fiksu says that whilst it reports onthe increase month-over-month and year-over-year, “it is important to note that there is more enthusiasm for devices and apps than ever before.” Not all of it is down to Apple. Events in the Android world will have some influence. However, Cost Per Loyal User (CPLU) on Android dropped to $0.08, down 10 per cent month-over-month and 9 per cent year-over-year. Continue reading